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Unreal Engine C++ API Reference > Plugins > LiveLinkEditor > SLiveLinkSubjectRepresentationPicker > FArguments
References
Module | LiveLinkEditor |
Header | /Engine/Plugins/Animation/LiveLink/Source/LiveLinkEditor/Public/SLiveLinkSubjectRepresentationPicker.h |
Include | #include "SLiveLinkSubjectRepresentationPicker.h" |
WidgetArgsType & Font
&40;
const TAttribute< FSlateFontInfo > & InAttribute
&41;
Remarks
Sets the font used to draw the text on the button