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Unreal Engine C++ API Reference > Plugins > LiveLinkComponents > ULiveLinkComponentController
- UActorComponent::DestroyComponent()
- ULiveLinkComponentController::DestroyComponent()
References
Module | LiveLinkComponents |
Header | /Engine/Plugins/Animation/LiveLink/Source/LiveLinkComponents/Public/LiveLinkComponentController.h |
Include | #include "LiveLinkComponentController.h" |
Source | /Engine/Plugins/Animation/LiveLink/Source/LiveLinkComponents/Private/LiveLinkComponentController.cpp |
virtual void DestroyComponent
&40;
bool bPromoteChildren
&41;
Remarks
Unregister the component, remove it from its outer Actor's Components array and mark for pending kill.