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Unreal Engine C++ API Reference > Plugins > LiveLink > ULiveLinkTimeSynchronizationSource
- UTimeSynchronizationSource::Close()
- ULiveLinkTimeSynchronizationSource::Close()
References
Module | LiveLink |
Header | /Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/LiveLinkTimeSynchronizationSource.h |
Include | #include "LiveLinkTimeSynchronizationSource.h" |
Source | /Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/LiveLinkTimeSynchronizationSource.cpp |
virtual void Close&40;&41;
Remarks
Called when synchronization has been completed. The source may discard any unnecessary frames.