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API > API/Plugins > API/Plugins/LiveLink > API/Plugins/LiveLink/FLiveLinkMessageBusSource
- ILiveLinkSource::Update()
- FLiveLinkMessageBusSource::Update()
References
| Module | LiveLink |
| Header | /Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/LiveLinkMessageBusSource.h |
| Include | #include "LiveLinkMessageBusSource.h" |
| Source | /Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/LiveLinkMessageBusSource.cpp |
virtual void Update&40;&41;
Remarks
Update the source. This is called in a critical path on the game thread. The user is expected to return quickly.