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API > API/Plugins > API/Plugins/LiveLink
References
Module | LiveLink |
Header | /Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/LiveLinkSourceCollection.h |
Include | #include "LiveLinkSourceCollection.h" |
Syntax
struct FLiveLinkCollectionSubjectItem
Variables
Type | Name | Description | |
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bool | bEnabled | |
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bool | bPendingKill | |
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friend | FLiveLinkSourceCollection | |
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FLiveLinkSubjectKey | Key |
Constructors
Type | Name | Description | |
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FLiveLinkCollectionSubjectItem
(
FLiveLinkSubjectKey InKey, |
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FLiveLinkCollectionSubjectItem
(
FLiveLinkSubjectKey InKey, |
Functions
Type | Name | Description | |
---|---|---|---|
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ULiveLinkSubjectSettings * | ||
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FLiveLinkSubject * | ||
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UObject * | GetSettings () |
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ILiveLinkSubject * | GetSubject () |
Todo: These methods should be revisited because they may not be safe to access when LiveLinkHub is ticked outside of the game thread. |
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ILiveLinkSubject * | GetSubject () |
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ULiveLinkVirtualSubject * | ||
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ULiveLinkVirtualSubject * |
Operators
Type | Name | Description | |
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FLiveLinkCollectionSubjectItem & | operator=
(
const FLiveLinkCollectionSubjectItem& |
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FLiveLinkCollectionSubjectItem & |