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API > API/Plugins > API/Plugins/LiveLink
Actor for visualizing LiveLink data in the viewport/level editor
| Name | ALiveLinkDataPreview |
| Type | class |
| Header File | /Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/Visualizers/LiveLinkDataPreview.h |
| Include Path | #include "Visualizers/LiveLinkDataPreview.h" |
Syntax
UCLASS (Blueprintable, BlueprintType, DisplayName="Live Link Data Preview Actor",
Category="LiveLink", MinimalAPI)
class ALiveLinkDataPreview : public AActor
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → AActor → ALiveLinkDataPreview
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
ALiveLinkDataPreview() |
Sets default values for this actor's properties. | Visualizers/LiveLinkDataPreview.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AxisMesh | TSoftObjectPtr< UStaticMesh > | Visualizers/LiveLinkDataPreview.h | ||
| bDrawLabels | bool | Visualizers/LiveLinkDataPreview.h |
|
|
| bEvaluateLiveLink | bool | Enable Live Link evaluation. | Visualizers/LiveLinkDataPreview.h |
|
| BillboardComponent | TObjectPtr< UBillboardComponent > | The billboard component showing the actor's root position. | Visualizers/LiveLinkDataPreview.h |
|
| BoneMesh | TSoftObjectPtr< UStaticMesh > | Visualizers/LiveLinkDataPreview.h | ||
| CameraMesh | TSoftObjectPtr< UStaticMesh > | Visualizers/LiveLinkDataPreview.h | ||
| JointMesh | TSoftObjectPtr< UStaticMesh > | Visualizers/LiveLinkDataPreview.h | ||
| LocatorMesh | TSoftObjectPtr< UStaticMesh > | Visualizers/LiveLinkDataPreview.h | ||
| SpriteTexture | TSoftObjectPtr< UTexture2D > | Visualizers/LiveLinkDataPreview.h | ||
| Subjects | TArray< FLiveLinkSubjectName > | The list of Live Link subjects this actor will draw. | Visualizers/LiveLinkDataPreview.h |
|
| TransformMesh | TSoftObjectPtr< UStaticMesh > | Visualizers/LiveLinkDataPreview.h | ||
| Visualizers | TArray< ULiveLinkDataPreviewComponent > | Visualizers/LiveLinkDataPreview.h |
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CachedSubjects | TArray< FLiveLinkSubjectKey > | Visualizers/LiveLinkDataPreview.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SetEnableLiveLinkData
(
bool bNewEvaluate |
Stop Start animation evaluation. | Visualizers/LiveLinkDataPreview.h |
|
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void InitializeSubjects() |
Initialize all the subjects. | Visualizers/LiveLinkDataPreview.h |
|
void SetMaterialInstance
(
ULiveLinkDataPreviewComponent* InDataPreviewComponent |
Set the material instance on a Live Link data preview component. | Visualizers/LiveLinkDataPreview.h |
Overridden from AActor
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void OnConstruction
(
const FTransform& Transform |
Visualizers/LiveLinkDataPreview.h | ||
virtual bool ShouldTickIfViewportsOnly() |
Visualizers/LiveLinkDataPreview.h | ||
virtual void Tick
(
float DeltaTime |
Called every frame. | Visualizers/LiveLinkDataPreview.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
Visualizers/LiveLinkDataPreview.h |