Navigation
API > API/Runtime > API/Runtime/LiveLinkInterface
| Name | FLiveLinkSubjectName |
| Type | struct |
| Header File | /Engine/Source/Runtime/LiveLinkInterface/Public/LiveLinkTypes.h |
| Include Path | #include "LiveLinkTypes.h" |
Syntax
USTRUCT (BlueprintType )
struct FLiveLinkSubjectName
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| LiveLinkTypes.h | |||
FLiveLinkSubjectName
(
FName InName |
LiveLinkTypes.h | ||
FLiveLinkSubjectName
(
EName InName |
LiveLinkTypes.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Name | FName | Name of the subject. | LiveLinkTypes.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsNone() |
LiveLinkTypes.h | ||
FString ToString() |
LiveLinkTypes.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
operator const FName &() |
LiveLinkTypes.h | ||
operator FName &() |
FName operators. | LiveLinkTypes.h | |
bool operator==
(
const FLiveLinkSubjectName& Other |
LiveLinkTypes.h | ||
bool operator==
(
const FName Other |
LiveLinkTypes.h |