Navigation
Unreal Engine C++ API Reference > Plugins > LidarPointCloudRuntime > ULidarPointCloudComponent > LineTraceSingle
References
Module | LidarPointCloudRuntime |
Header | /Engine/Plugins/Enterprise/LidarPointCloud/Source/LidarPointCloudRuntime/Public/LidarPointCloudComponent.h |
Include | #include "LidarPointCloudComponent.h" |
UFUNCTION&40;BlueprintPure, Category&61;"Lidar Point Cloud", Meta&61;&40;Keywords&61;"raycast"&41;&41;
bool LineTraceSingle
&40;
FVector Origin,
FVector Direction,
float Radius,
bool bVisibleOnly,
FLidarPointCloudPoint & PointHit
&41;
Remarks
Performs a raycast test against the point cloud. Returns the pointer if hit or nullptr otherwise.