Navigation
Unreal Engine C++ API Reference > Plugins > LidarPointCloudRuntime > ULidarPointCloud > SetData
References
Module | LidarPointCloudRuntime |
Header | /Engine/Plugins/Enterprise/LidarPointCloud/Source/LidarPointCloudRuntime/Public/LidarPointCloud.h |
Include | #include "LidarPointCloud.h" |
Source | /Engine/Plugins/Enterprise/LidarPointCloud/Source/LidarPointCloudRuntime/Private/LidarPointCloud.cpp |
bool SetData
&40;
FLidarPointCloudPoint &42;&42; Points,
const int64 & Count,
TFunction< void(float)> ProgressCallback
&41;
Remarks
Reinitializes the cloud with the new set of data.