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Unreal Engine C++ API Reference > Plugins > LidarPointCloudRuntime > ULidarPointCloud
Type | Name | Description | |
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bool | HasPointsInSphere
(
const FSphere& Sphere, |
Returns true if there are any points within the given sphere. |
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bool | HasPointsInSphere
(
FVector Center, |
Returns true if there are any points within the given sphere. |