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API > API/Plugins > API/Plugins/LidarPointCloudRuntime > API/Plugins/LidarPointCloudRuntime/ULidarPointCloud
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TArray< FLidarPointCloudPoint > GetPointsInSphereAsCopies
(
FVector Center, |
Returns an array with copies of points within the given sphere If ReturnWorldSpace is selected, the points' locations will be converted into absolute value, otherwise they will be relative to the center of the cloud. | LidarPointCloud.h |
|
void GetPointsInSphereAsCopies
(
TArray< FLidarPointCloudPoint >& SelectedPoints, |
LidarPointCloud.h |
|
|
void GetPointsInSphereAsCopies
(
TArray64< FLidarPointCloudPoint >& SelectedPoints, |
LidarPointCloud.h |
GetPointsInSphereAsCopies(FVector, float, bool, bool)
Description
Returns an array with copies of points within the given sphere If ReturnWorldSpace is selected, the points' locations will be converted into absolute value, otherwise they will be relative to the center of the cloud.
| Name | GetPointsInSphereAsCopies |
| Type | function |
| Header File | /Engine/Plugins/Enterprise/LidarPointCloud/Source/LidarPointCloudRuntime/Public/LidarPointCloud.h |
| Include Path | #include "LidarPointCloud.h" |
| Source | /Engine/Plugins/Enterprise/LidarPointCloud/Source/LidarPointCloudRuntime/Private/LidarPointCloud.cpp |
UFUNCTION (BlueprintPure, Category="Lidar Point Cloud")
TArray< FLidarPointCloudPoint > GetPointsInSphereAsCopies
(
FVector Center,
float Radius,
bool bVisibleOnly,
bool bReturnWorldSpace
)
GetPointsInSphereAsCopies(TArray< FLidarPointCloudPoint > &, const FSphere &, const bool &, bool)
| Name | GetPointsInSphereAsCopies |
| Type | function |
| Header File | /Engine/Plugins/Enterprise/LidarPointCloud/Source/LidarPointCloudRuntime/Public/LidarPointCloud.h |
| Include Path | #include "LidarPointCloud.h" |
| Source | /Engine/Plugins/Enterprise/LidarPointCloud/Source/LidarPointCloudRuntime/Private/LidarPointCloud.cpp |
UFUNCTION (BlueprintPure, Category="Lidar Point Cloud")
void GetPointsInSphereAsCopies
(
TArray< FLidarPointCloudPoint > & SelectedPoints,
const FSphere & Sphere,
const bool & bVisibleOnly,
bool bReturnWorldSpace
) const
GetPointsInSphereAsCopies(TArray64< FLidarPointCloudPoint > &, const FSphere &, const bool &, bool)
| Name | GetPointsInSphereAsCopies |
| Type | function |
| Header File | /Engine/Plugins/Enterprise/LidarPointCloud/Source/LidarPointCloudRuntime/Public/LidarPointCloud.h |
| Include Path | #include "LidarPointCloud.h" |
| Source | /Engine/Plugins/Enterprise/LidarPointCloud/Source/LidarPointCloudRuntime/Private/LidarPointCloud.cpp |
void GetPointsInSphereAsCopies
(
TArray64< FLidarPointCloudPoint > & SelectedPoints,
const FSphere & Sphere,
const bool & bVisibleOnly,
bool bReturnWorldSpace
) const