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Unreal Engine C++ API Reference > Plugins > LidarPointCloudRuntime > ULidarPointCloud
Type | Name | Description | |
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TArray< FLidarPointCloudPoint > | GetPointsAsCopies
(
bool bReturnWorldSpace, |
Returns an array with copies of points from the tree If ReturnWorldSpace is selected, the points' locations will be converted into absolute value, otherwise they will be relative to the center of the cloud. |
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void | GetPointsAsCopies
(
TArray< FLidarPointCloudPoint >& Points, |
Returns an array with copies of points from the tree If ReturnWorldSpace is selected, the points' locations will be converted into absolute value, otherwise they will be relative to the center of the cloud. |
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void | GetPointsAsCopies
(
TArray64< FLidarPointCloudPoint >& Points, |
Returns an array with copies of points from the tree If ReturnWorldSpace is selected, the points' locations will be converted into absolute value, otherwise they will be relative to the center of the cloud. |