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API > API/Plugins > API/Plugins/LidarPointCloudRuntime > API/Plugins/LidarPointCloudRuntime/ULidarPointCloud
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void ExecuteActionOnPointsInBox
(
TFunction< void(FLidarPointCloudPoint*)> Action, |
LidarPointCloud.h | ||
void ExecuteActionOnPointsInBox
(
TFunction< void(FLidarPointCloudPoint*)> Action, |
Executes the provided action on each of the points within the given box. | LidarPointCloud.h |
ExecuteActionOnPointsInBox(TFunction< void(FLidarPointCloudPoint *)>, const FBox &, const bool &)
| Name | ExecuteActionOnPointsInBox |
| Type | function |
| Header File | /Engine/Plugins/Enterprise/LidarPointCloud/Source/LidarPointCloudRuntime/Public/LidarPointCloud.h |
| Include Path | #include "LidarPointCloud.h" |
void ExecuteActionOnPointsInBox
(
TFunction< void *)> Action,
const FBox & Box,
const bool & bVisibleOnly
)
ExecuteActionOnPointsInBox(TFunction< void(FLidarPointCloudPoint *)>, const FVector &, const FVector &, const bool &)
Description
Executes the provided action on each of the points within the given box.
| Name | ExecuteActionOnPointsInBox |
| Type | function |
| Header File | /Engine/Plugins/Enterprise/LidarPointCloud/Source/LidarPointCloudRuntime/Public/LidarPointCloud.h |
| Include Path | #include "LidarPointCloud.h" |
void ExecuteActionOnPointsInBox
(
TFunction< void *)> Action,
const FVector & Center,
const FVector & Extent,
const bool & bVisibleOnly
)