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Unreal Engine C++ API Reference > Plugins > LidarPointCloudRuntime > IO > ULidarPointCloudFileIO
References
Module | LidarPointCloudRuntime |
Header | /Engine/Plugins/Enterprise/LidarPointCloud/Source/LidarPointCloudRuntime/Public/IO/LidarPointCloudFileIO.h |
Include | #include "IO/LidarPointCloudFileIO.h" |
Source | /Engine/Plugins/Enterprise/LidarPointCloud/Source/LidarPointCloudRuntime/Private/IO/LidarPointCloudFileIO.cpp |
static bool FileSupportsConcurrentInsertion
&40;
const FString & Filename
&41;
Remarks
Returns true if the given file supports importing and building an octree concurrently. False if the data needs caching first.