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Unreal Engine C++ API Reference > Plugins > LidarPointCloudRuntime > IO
References
Module | LidarPointCloudRuntime |
Header | /Engine/Plugins/Enterprise/LidarPointCloud/Source/LidarPointCloudRuntime/Public/IO/LidarPointCloudFileIO.h |
Include | #include "IO/LidarPointCloudFileIO.h" |
Syntax
struct FLidarPointCloudImportResults
Remarks
Stores the results of the import process
Variables
Type | Name | Description | |
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FBox | Bounds | |
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TArray< uint8 > | ClassificationsImported | Contains the list of imported classification IDs |
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FVector | OriginalCoordinates | |
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TArray64< FLidarPointCloudPoint > | Points |
Constructors
Type | Name | Description | |
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FLidarPointCloudImportResults
(
FThreadSafeBool* bInCancelled, |
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FLidarPointCloudImportResults
(
FThreadSafeBool* bInCancelled, |
Functions
Type | Name | Description | |
---|---|---|---|
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void | AddPoint
(
const FVector& Location, |
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void | AddPoint
(
const float& X, |
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void | AddPoint
(
const float& X, |
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void | AddPointsBulk
(
TArray64< FLidarPointCloudPoint >& InPoints |
|
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void | CenterPoints () |
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void | IncrementProgressCounter
(
uint64 Increment |
|
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void | InitializeOctree
(
const FBox& InBounds |
|
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bool | IsCancelled () |
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void | ProcessBuffer
(
TArray64< FLidarPointCloudPoint >* InPoints |
|
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void | SetMaxProgressCounter
(
uint64 MaxCounter |
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void | SetPointCount
(
const uint64& InTotalPointCount |