Navigation
Unreal Engine C++ API Reference > Plugins > LidarPointCloudRuntime > IO
References
Module | LidarPointCloudRuntime |
Header | /Engine/Plugins/Enterprise/LidarPointCloud/Source/LidarPointCloudRuntime/Public/IO/LidarPointCloudFileIO_ASCII.h |
Include | #include "IO/LidarPointCloudFileIO_ASCII.h" |
Syntax
USTRUCT&40;BlueprintType&41;
struct FLidarPointCloudImportSettings_ASCII_Columns
Remarks
This set of classes is responsible for importing column-based text formats with extensions XYZ, TXT and PTS. Used to help expose the import settings to Blueprints
Variables
Type | Name | Description | |
---|---|---|---|
![]() ![]() ![]() ![]() |
int32 | Blue | Index of a column containing Blue channel. |
![]() ![]() ![]() ![]() |
int32 | Green | Index of a column containing Green channel. |
![]() ![]() ![]() ![]() |
int32 | Intensity | Index of a column containing Intensity channel. |
![]() ![]() ![]() ![]() |
int32 | LocationX | Index of a column containing Location X data |
![]() ![]() ![]() ![]() |
int32 | LocationY | Index of a column containing Location Y data |
![]() ![]() ![]() ![]() |
int32 | LocationZ | Index of a column containing Location Z data |
![]() ![]() ![]() ![]() |
int32 | NormalX | Index of a column containing Normal X data. |
![]() ![]() ![]() ![]() |
int32 | NormalY | Index of a column containing Normal Y data. |
![]() ![]() ![]() ![]() |
int32 | NormalZ | Index of a column containing Normal Z data. |
![]() ![]() ![]() ![]() |
int32 | Red | Index of a column containing Red channel. |
Constructors
Type | Name | Description | |
---|---|---|---|
![]() |