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API > API/Plugins > API/Plugins/LidarPointCloudRuntime
Used for communication between LOD Manager and SceneProxy
| Name | ILidarPointCloudSceneProxy |
| Type | class |
| Header File | /Engine/Plugins/Enterprise/LidarPointCloud/Source/LidarPointCloudRuntime/Public/Rendering/LidarPointCloudRendering.h |
| Include Path | #include "Rendering/LidarPointCloudRendering.h" |
Syntax
class ILidarPointCloudSceneProxy
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void UpdateRenderData
(
const FLidarPointCloudProxyUpdateData& InRenderData |
Updates necessary render data for the proxy. Initiated via LOD Manager's Tick | Rendering/LidarPointCloudRendering.h |