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Unreal Engine C++ API Reference > Plugins > LidarPointCloudRuntime
References
Module | LidarPointCloudRuntime |
Header | /Engine/Plugins/Enterprise/LidarPointCloud/Source/LidarPointCloudRuntime/Public/LidarPointCloud.h |
Include | #include "LidarPointCloud.h" |
Syntax
USTRUCT&40;BlueprintType&41;
struct FLidarPointCloudTraceHit
Variables
Type | Name | Description | |
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TObjectPtr< ALidarPointCloudActor > | Actor | |
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TObjectPtr< ULidarPointCloudComponent > | Component | |
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TArray< FLidarPointCloudPoint > | Points |
Constructors
Type | Name | Description | |
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FLidarPointCloudTraceHit
(
ALidarPointCloudActor* Actor, |