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Unreal Engine C++ API Reference > Plugins > LidarPointCloudRuntime
References
Module | LidarPointCloudRuntime |
Header | /Engine/Plugins/Enterprise/LidarPointCloud/Source/LidarPointCloudRuntime/Public/LidarPointCloud.h |
Include | #include "LidarPointCloud.h" |
Syntax
struct FLidarPointCloudAsyncParameters
Remarks
Used for ULidarPointCloud::CreateFromXXXX calls
Variables
Type | Name | Description | |
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bool | bUseAsync | Should the creation use async operation |
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TFunction< void(bool)> | CompletionCallback | Called once, when the operation completes. |
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TFunction< void(float)> | ProgressCallback | Called every time at least 1% progress is generated. The parameter is within 0.0 - 1.0 range. |
Constructors
Type | Name | Description | |
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FLidarPointCloudAsyncParameters
(
bool bUseAsync, |