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Unreal Engine C++ API Reference > Plugins > LidarPointCloudRuntime
References
Module | LidarPointCloudRuntime |
Header | /Engine/Plugins/Enterprise/LidarPointCloud/Source/LidarPointCloudRuntime/Public/LidarPointCloudShared.h |
Include | #include "LidarPointCloudShared.h" |
Syntax
enum ELidarPointCloudScalingMethod
&123;
PerNode,
PerNodeAdaptive,
PerPoint,
FixedScreenSize,
&125;
Values
Name | Description |
---|---|
PerNode | Points are scaled based on the estimated density of their containing node. |
PerNodeAdaptive | Similar to PerNode, but the density is calculated adaptively based on the current view. |
PerPoint | Points are scaled based on their individual calculated depth. |
FixedScreenSize | Sprites will be rendered using screen-space scaling method. |