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API > API/Plugins > API/Plugins/LevelSnapshots
Data saved for subobjects, such as components.
| Name | FSubobjectSnapshotData |
| Type | struct |
| Header File | /Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelSnapshots/Public/Data/SubobjectSnapshotData.h |
| Include Path | #include "Data/SubobjectSnapshotData.h" |
Syntax
USTRUCT ()
struct FSubobjectSnapshotData : public FObjectSnapshotData
Inheritance Hierarchy
- FObjectSnapshotData → FSubobjectSnapshotData
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bWasSkippedClass | bool | Whether this object was marked as unsupported when the snapshot was taken | Data/SubobjectSnapshotData.h | |
| ClassIndex | int32 | Valid index to FWorldSnapshotData::ClassData. Use to lookup class and archetype data. | Data/SubobjectSnapshotData.h | |
| OuterIndex | int32 | Index to FWorldSnapshotData::SerializedObjectReferences | Data/SubobjectSnapshotData.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UE::LevelSnapshots::FClassDataIndex GetClassDataIndex() |
"Type safety" for better self-documenting code | Data/SubobjectSnapshotData.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FSubobjectSnapshotData MakeSkippedSubobjectData() |
Data/SubobjectSnapshotData.h |
Deprecated Variables
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Class_DEPRECATED | FSoftClassPath | Data/SubobjectSnapshotData.h |