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API > API/Plugins > API/Plugins/LevelSnapshots
Shared data all saved objects in Level Snapshots have.
| Name | FObjectSnapshotData |
| Type | struct |
| Header File | /Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelSnapshots/Public/Data/ObjectSnapshotData.h |
| Include Path | #include "Data/ObjectSnapshotData.h" |
Syntax
USTRUCT ()
struct FObjectSnapshotData
Derived Classes
- FClassDefaultObjectSnapshotData
- FClassSnapshotData
- FCustomSubbjectSerializationData
- FSubobjectSnapshotData
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ObjectFlags | uint64 | Flags of the object that was serialized | Data/ObjectSnapshotData.h | |
| SerializedData | TArray< uint8 > | Data/ObjectSnapshotData.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
EObjectFlags GetObjectFlags() |
Data/ObjectSnapshotData.h |