Navigation
API > API/Plugins > API/Plugins/LevelSnapshots
References
| Module | LevelSnapshots |
| Header | /Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelSnapshots/Public/LevelSnapshotsEngineSubsystem.h |
| Include | #include "LevelSnapshotsEngineSubsystem.h" |
Syntax
USTRUCT&40;BlueprintType, DisplayName&61;"LevelSnapshotEvent"&41;
struct FLevelSnapshotEvent_Blueprint
Remarks
Event data is extracted to structs so event delegate signature does not need to be modified in the future. Please follow this pattern when you add new events.
Variables
| Type | Name | Description | |
|---|---|---|---|
| TObjectPtr< ULevelSnapshot > | Snapshot | The affected snapshot |