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API > API/Plugins > API/Plugins/LevelSequenceEditor > API/Plugins/LevelSequenceEditor/ULevelSequenceEditorSubsystem
Description
Paste bindings Paste bindings from the given TextToImport string (used in conjunction with CopyBindings). If TextToImport is empty, the contents of the clipboard will be used.
| Name | PasteBindings |
| Type | function |
| Header File | /Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Public/LevelSequenceEditorSubsystem.h |
| Include Path | #include "LevelSequenceEditorSubsystem.h" |
| Source | /Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/LevelSequenceEditorSubsystem.cpp |
UFUNCTION (BlueprintCallable, Category="Level Sequence Editor")
bool PasteBindings
(
const FString & TextToImport,
FMovieScenePasteBindingsParams PasteBindingsParams,
TArray < FMovieSceneBindingProxy > & OutObjectBindings
)