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API > API/Plugins > API/Plugins/LevelSequenceEditor > API/Plugins/LevelSequenceEditor/ULevelSequenceEditorSubsystem
Description
Copy tracks The copied tracks will be saved to the clipboard as well as assigned to the ExportedText string. The ExportedTest string can be used in conjunction with PasteTracks if, for example, pasting copy/pasting multiple tracks without relying on a single clipboard.
| Name | CopyTracks |
| Type | function |
| Header File | /Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Public/LevelSequenceEditorSubsystem.h |
| Include Path | #include "LevelSequenceEditorSubsystem.h" |
| Source | /Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/LevelSequenceEditorSubsystem.cpp |
UFUNCTION (BlueprintCallable, Category="Level Sequence Editor")
void CopyTracks
(
const TArray < UMovieSceneTrack * > & Tracks,
FString & ExportedText
)