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Unreal Engine C++ API Reference > Plugins > LevelSequenceEditor > Misc > FLevelSequenceEditorSpawnRegister
- FMovieSceneSpawnRegister::CanConvertSpawnableToPossessable()
- FLevelSequenceEditorSpawnRegister::CanConvertSpawnableToPossessable()
References
Module | LevelSequenceEditor |
Header | /Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Public/Misc/LevelSequenceEditorSpawnRegister.h |
Include | #include "Misc/LevelSequenceEditorSpawnRegister.h" |
Source | /Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/Misc/LevelSequenceEditorSpawnRegister.cpp |
virtual bool CanConvertSpawnableToPossessable
&40;
FMovieSceneSpawnable & Spawnable
&41; const
Remarks
Check whether the specified Spawnable can become a Possessable. whether the conversion from Spawnable to Possessable can occur.
Parameters
Name | Description |
---|---|
Spawnable | The spawnable to check |