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API > API/Plugins > API/Plugins/LevelSequenceEditor
| Name | FLevelSequencePropertyTrackSettings |
| Type | struct |
| Header File | /Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Public/Misc/LevelSequenceEditorSettings.h |
| Include Path | #include "Misc/LevelSequenceEditorSettings.h" |
Syntax
USTRUCT ()
struct FLevelSequencePropertyTrackSettings
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ComponentPath | FString | Optional ActorComponent tag (when keying a component property). | Misc/LevelSequenceEditorSettings.h |
|
| PropertyPath | FString | Path to the keyed property within the Actor or ActorComponent. | Misc/LevelSequenceEditorSettings.h |
|