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API > API/Plugins > API/Plugins/LevelSequenceEditor > API/Plugins/LevelSequenceEditor/FLevelSequencePlaybackContext
Description
Specify a new world to use as the context. Persists until the next PIE or map change event. May be null, in which case the context will be recomputed automatically
| Name | OverrideWith |
| Type | function |
| Header File | /Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Public/Misc/LevelSequencePlaybackContext.h |
| Include Path | #include "Misc/LevelSequencePlaybackContext.h" |
| Source | /Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/Misc/LevelSequencePlaybackContext.cpp |
void OverrideWith
(
UWorld * InNewContext,
ALevelSequenceActor * InNewClient
)