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API > API/Plugins > API/Plugins/LevelSequenceEditor > API/Plugins/LevelSequenceEditor/FLevelSequencePlaybackContext
Description
Compute the new playback context based on the user's current auto-bind settings. Will use the first encountered PIE or Simulate world if possible, else the Editor world as a fallback
| Name | ComputePlaybackContextAndClient |
| Type | function |
| Header File | /Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Public/Misc/LevelSequencePlaybackContext.h |
| Include Path | #include "Misc/LevelSequencePlaybackContext.h" |
| Source | /Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/Misc/LevelSequencePlaybackContext.cpp |
static FContextAndClient ComputePlaybackContextAndClient
(
const ULevelSequence * InLevelSequence
)