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API > API/Plugins > API/Plugins/LearningAgentsTraining > API/Plugins/LearningAgentsTraining/FLearningAgentsTrainingGameSetti-
Syntax
UPROPERTY (EditAnywhere, Category="LearningAgents")
bool bUseFixedTimeStep
Remarks
If true, the game will run in fixed time step mode (i.e the frame's delta times will always be the same regardless of how much wall time has passed). This can enable faster than real-time training if your game runs quickly. If false, the time steps will match real wall time.