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API > API/Plugins > API/Plugins/LandscapePatch
Helper class for ULandscapeTexturePatch that stores information for a given weight layer. Should not be used outside this class.
| Name | ULandscapeWeightPatchTextureInfo |
| Type | class |
| Header File | /Engine/Plugins/Experimental/LandscapePatch/Source/LandscapePatch/Public/LandscapeTexturePatch.h |
| Include Path | #include "LandscapeTexturePatch.h" |
Syntax
UCLASS (MinimalAPI, EditInlineNew, CollapseCategories)
class ULandscapeWeightPatchTextureInfo : public UObject
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → ULandscapeWeightPatchTextureInfo
Functions
Public
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
UObject. | LandscapeTexturePatch.h | |
virtual void PreDuplicate
(
FObjectDuplicationParameters& DupParams |
LandscapeTexturePatch.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SetSourceMode
(
ELandscapeTexturePatchSourceMode NewMode |
LandscapeTexturePatch.h | ||
void TransitionSourceModeInternal
(
ELandscapeTexturePatchSourceMode OldMode, |
LandscapeTexturePatch.h |