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API > API/Plugins > API/Plugins/LandscapePatch > API/Plugins/LandscapePatch/FApplyLandscapeTextureWeightPatc-
References
| Module | LandscapePatch |
| Header | /Engine/Plugins/Experimental/LandscapePatch/Source/LandscapePatch/Public/LandscapeTexturePatchPS.h |
| Include | #include "LandscapeTexturePatchPS.h" |
Syntax
enum EFlags
&123;
None = 0,
RectangularFalloff = 1 << 0,
ApplyPatchAlpha = 1 << 1,
&125;
Values
| Name | Description |
|---|---|
| None | |
| RectangularFalloff | When false, falloff is circular. |
| ApplyPatchAlpha | When true, the texture alpha channel is considered for blending (in addition to falloff, if nonzero) |
Remarks
Flags that get packed into a bitfield because we're not allowed to use bool shader parameters: