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Unreal Engine C++ API Reference > Plugins > LandmassEditor > ALandmassActor
References
Module | LandmassEditor |
Header | /Engine/Plugins/Experimental/Landmass/Source/Editor/Public/LandmassActor.h |
Include | #include "LandmassActor.h" |
UFUNCTION&40;BlueprintCallable, Category&61;"Default"&41;
void SetEditorTickEnabled
&40;
bool bEnabled
&41;