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API > API/Plugins > API/Plugins/LandmassEditor > API/Plugins/LandmassEditor/ALandmassActor
References
Module | LandmassEditor |
Header | /Engine/Plugins/Experimental/Landmass/Source/Editor/Public/LandmassActor.h |
Include | #include "LandmassActor.h" |
UFUNCTION&40;BlueprintNativeEvent, CallInEditor, BlueprintCallable, Category&61;"Selection"&41;
void ActorSelectionChanged
&40;
bool bSelected
&41;