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API > API/Plugins > API/Plugins/Landmass
| |
|
| Name |
FLandmassTerrainCarvingSettings |
| Type |
struct |
| Header File |
/Engine/Plugins/Experimental/Landmass/Source/Runtime/Public/TerrainCarvingSettings.h |
| Include Path |
#include "TerrainCarvingSettings.h" |
Syntax
USTRUCT (BlueprintType )
struct FLandmassTerrainCarvingSettings
Constructors
| Name |
Remarks |
Include Path |
Unreal Specifiers |
FLandmassTerrainCarvingSettings()
|
|
TerrainCarvingSettings.h |
|
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| bInvertShape |
bool |
|
TerrainCarvingSettings.h |
- EditAnywhere
- BlueprintReadWrite
- Category=TerrainCarvingSettings
|
| BlendMode |
EBrushBlendType |
|
TerrainCarvingSettings.h |
- EditAnywhere
- BlueprintReadWrite
- Category=TerrainCarvingSettings
|
| Effects |
FLandmassBrushEffectsList |
|
TerrainCarvingSettings.h |
- EditAnywhere
- BlueprintReadWrite
- Category=TerrainCarvingSettings
|
| FalloffSettings |
FLandmassFalloffSettings |
|
TerrainCarvingSettings.h |
- EditAnywhere
- BlueprintReadWrite
- Category=TerrainCarvingSettings
|
| Priority |
int32 |
|
TerrainCarvingSettings.h |
- EditAnywhere
- BlueprintReadWrite
- Category=TerrainCarvingSettings
|
Functions
Public