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API > API/Plugins > API/Plugins/Landmass
| |
|
| Name |
FLandmassFalloffSettings |
| Type |
struct |
| Header File |
/Engine/Plugins/Experimental/Landmass/Source/Runtime/Public/FalloffSettings.h |
| Include Path |
#include "FalloffSettings.h" |
Syntax
USTRUCT (BlueprintType )
struct FLandmassFalloffSettings
Constructors
| Name |
Remarks |
Include Path |
Unreal Specifiers |
FLandmassFalloffSettings()
|
|
FalloffSettings.h |
|
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| EdgeOffset |
float |
|
FalloffSettings.h |
- EditAnywhere
- BlueprintReadWrite
- Category=FalloffSettings
|
| FalloffAngle |
float |
|
FalloffSettings.h |
- EditAnywhere
- BlueprintReadWrite
- Category=FalloffSettings
|
| FalloffMode |
EBrushFalloffMode |
|
FalloffSettings.h |
- EditAnywhere
- BlueprintReadWrite
- Category=FalloffSettings
|
| FalloffWidth |
float |
|
FalloffSettings.h |
- EditAnywhere
- BlueprintReadWrite
- Category=FalloffSettings
|
| ZOffset |
float |
|
FalloffSettings.h |
- EditAnywhere
- BlueprintReadWrite
- Category=FalloffSettings
|
Functions
Public