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API > API/Plugins > API/Plugins/InterchangePipelines > API/Plugins/InterchangePipelines/UInterchangeGenericMeshPipeline
Syntax
UPROPERTY&40;EditAnywhere, BlueprintReadWrite, Category&61;"Skeletal Meshes",
Meta&61;&40;DisplayName&61;"Import Content Type"&41;&41;
EInterchangeSkeletalMeshContentType SkeletalMeshImportContentType
Remarks
Re-import partially or totally a skeletal mesh. You can choose betwwen geometry, skinning or everything.