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API > API/Plugins > API/Plugins/InterchangeNodes > API/Plugins/InterchangeNodes/UInterchangeSceneNode
- UInterchangeBaseNode::GetKeyDisplayName()
- UInterchangeSceneNode::GetKeyDisplayName()
References
| Module | InterchangeNodes |
| Header | /Engine/Plugins/Interchange/Runtime/Source/Nodes/Public/InterchangeSceneNode.h |
| Include | #include "InterchangeSceneNode.h" |
| Source | /Engine/Plugins/Interchange/Runtime/Source/Nodes/Private/InterchangeSceneNode.cpp |
virtual FString GetKeyDisplayName
&40;
const UE::Interchange::FAttributeKey & NodeAttributeKey
&41; const
Remarks
UI that inspect node attribute call this to give a readable name to attribute key