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API > API/Plugins > API/Plugins/InterchangeNodes
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UInterchangeBaseNode
- UInterchangeShaderNode
- UInterchangeFunctionCallShaderNode
References
| Module | InterchangeNodes |
| Header | /Engine/Plugins/Interchange/Runtime/Source/Nodes/Public/InterchangeShaderGraphNode.h |
| Include | #include "InterchangeShaderGraphNode.h" |
Syntax
UCLASS&40;BlueprintType, Experimental&41;
class UInterchangeFunctionCallShaderNode : public UInterchangeShaderNode
Remarks
A function call shader node has a named set of inputs and outputs which corresponds to the inputs and outputs of the shader function it instances.
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | GetCustomMaterialFunction
(
FString& AttributeValue |
||
| bool | SetCustomMaterialFunction
(
const FString& AttributeValue |
Sets the unique id of the material function referenced by the function call expression. |
Overridden from UInterchangeBaseNode
| Type | Name | Description | |
|---|---|---|---|
| FString | GetTypeName () |
Return the node type name of the class, we use this when reporting error |