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API > API/Plugins > API/Plugins/InterchangeNodes
| Name | UInterchangeBaseLightNode |
| Type | class |
| Header File | /Engine/Plugins/Interchange/Runtime/Source/Nodes/Public/InterchangeLightNode.h |
| Include Path | #include "InterchangeLightNode.h" |
Syntax
UCLASS (MinimalAPI, BlueprintType)
class UInterchangeBaseLightNode : public UInterchangeBaseNode
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UInterchangeBaseNode → UInterchangeBaseLightNode
Derived Classes
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Macro_CustomLightColorKey | const UE::Interchange::FAttributeKey | InterchangeLightNode.h | ||
| Macro_CustomLightIntensityKey | const UE::Interchange::FAttributeKey | InterchangeLightNode.h | ||
| Macro_CustomTemperatureKey | const UE::Interchange::FAttributeKey | InterchangeLightNode.h | ||
| Macro_CustomUseTemperatureKey | const UE::Interchange::FAttributeKey | InterchangeLightNode.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool GetCustomIntensity
(
float& AttributeValue |
InterchangeLightNode.h |
|
|
bool GetCustomLightColor
(
FLinearColor& AttributeValue |
InterchangeLightNode.h |
|
|
bool GetCustomTemperature
(
float& AttributeValue |
InterchangeLightNode.h |
|
|
bool GetCustomUseTemperature
(
bool& AttributeValue |
InterchangeLightNode.h |
|
|
bool SetCustomIntensity
(
float AttributeValue |
InterchangeLightNode.h |
|
|
bool SetCustomLightColor
(
const FLinearColor& AttributeValue |
InterchangeLightNode.h |
|
|
bool SetCustomTemperature
(
float AttributeValue |
InterchangeLightNode.h |
|
|
bool SetCustomUseTemperature
(
bool AttributeValue |
InterchangeLightNode.h |
|
Overridden from UInterchangeBaseNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FString GetTypeName() |
Return the node type name of the class. This is used when reporting errors. | InterchangeLightNode.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FStringView StaticAssetTypeName() |
InterchangeLightNode.h |