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API > API/Plugins > API/Plugins/InterchangeImport
| Name | UInterchangeFbxTranslatorSettings |
| Type | class |
| Header File | /Engine/Plugins/Interchange/Runtime/Source/Import/Public/Fbx/InterchangeFbxTranslator.h |
| Include Path | #include "Fbx/InterchangeFbxTranslator.h" |
Syntax
UCLASS (BlueprintType, EditInlineNew, MinimalAPI)
class UInterchangeFbxTranslatorSettings : public UInterchangeTranslatorSettings
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UInterchangeTranslatorSettings → UInterchangeFbxTranslatorSettings
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bConvertScene | bool | Whether to convert FBX scene axis system to Unreal axis system. | Fbx/InterchangeFbxTranslator.h |
|
| bConvertSceneUnit | bool | Whether to convert the scene from FBX unit to UE unit (centimeter). | Fbx/InterchangeFbxTranslator.h |
|
| bDisplayUfbxParser | bool | Use to enable or not the UEFN UI | Fbx/InterchangeFbxTranslator.h |
|
| bForceFrontXAxis | bool | Whether to force the front axis to be align with X instead of -Y default. | Fbx/InterchangeFbxTranslator.h |
|
| bKeepFbxNamespace | bool | Whether to keep the name space from FBX name. | Fbx/InterchangeFbxTranslator.h |
|
| bUseUfbxParser | bool | Whether to use the uFBX parser. | Fbx/InterchangeFbxTranslator.h |
|
| bUsingLUFCoordinateSystem | bool | Use to enable or not the UEFN UI | Fbx/InterchangeFbxTranslator.h |
|
| CoordinateSystemPolicy | EInterchangeCoordinateSystemPolicy | Fbx/InterchangeFbxTranslator.h |
|
Functions
Public
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostDuplicate
(
bool bDuplicateForPIE |
Fbx/InterchangeFbxTranslator.h | ||
virtual void PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
Fbx/InterchangeFbxTranslator.h |