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Base class for translator settings, the UInterchangeAssetImportData will store this data if the source translator exist
| Name | UInterchangeTranslatorSettings |
| Type | class |
| Header File | /Engine/Source/Runtime/Interchange/Core/Public/InterchangeTranslatorBase.h |
| Include Path | #include "InterchangeTranslatorBase.h" |
Syntax
UCLASS (BlueprintType, Blueprintable, EditInlineNew, Abstract, MinimalAPI)
class UInterchangeTranslatorSettings : public UObject
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UInterchangeTranslatorSettings
Derived Classes
- UInterchangeFbxTranslatorSettings
- UInterchangeUsdTranslatorSettings
- UInterchangeVolumeTranslatorSettings
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void LoadSettings() |
InterchangeTranslatorBase.h |
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void SaveSettings() |
InterchangeTranslatorBase.h |
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