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API > API/Plugins > API/Plugins/InterchangeImport > API/Plugins/InterchangeImport/Texture
Inheritance Hierarchy
- IInterchangeTexturePayloadInterface
- UInterchangeDatasmithTranslator
- UInterchangeDDSTranslator
- UInterchangeFbxTranslator
- UInterchangeGLTFTranslator
- UInterchangeImageWrapperTranslator
- UInterchangeJPGTranslator
- UInterchangeMaterialXTranslator
- UInterchangeOBJTranslator
- UInterchangePCXTranslator
- UInterchangePSDTranslator
References
| Module | InterchangeImport |
| Header | /Engine/Plugins/Interchange/Runtime/Source/Import/Public/Texture/InterchangeTexturePayloadInterface.h |
| Include | #include "Texture/InterchangeTexturePayloadInterface.h" |
Syntax
class IInterchangeTexturePayloadInterface
Remarks
Texture payload interface. Derive from it if your payload can import texture
Functions
| Type | Name | Description | |
|---|---|---|---|
| TOptional< UE::Interchange::FImportImage > | GetCompressedTexturePayloadData
(
const FString& PayloadKey, |
Once the translation is done, the import process need a way to retrieve payload data. | |
| TOptional< UE::Interchange::FImportImage > | GetTexturePayloadData
(
const FString& PayloadKey, |
Once the translation is done, the import process need a way to retrieve payload data. | |
| bool | Does this translator support the request for a compressed source data? |
Deprecated Functions
| Type | Name | Description | |
|---|---|---|---|
| TOptional< UE::Interchange::FImportImage > | GetCompressedTexturePayloadData
(
const UInterchangeSourceData* PayloadSourceData, |
Deprecated. Use GetCompressedTexturePayloadData(const FString&, TOptional |
|
| TOptional< UE::Interchange::FImportImage > | GetTexturePayloadData
(
const UInterchangeSourceData* PayloadSourceData, |
Deprecated. Use GetTexturePayloadData(const FString&, TOptional |