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API > API/Plugins > API/Plugins/InterchangeImport
Classes
| Type | Name | Description | |
|---|---|---|---|
| FVariant | |||
| FVariantBinding | |||
| FVariantSetPayloadData | |||
| IInterchangeVariantSetPayloadInterface | VariantSet payload interface. Derive from this interface if your payload can import Variant's data | ||
| UInterchangeActorFactory | |||
| UInterchangeCameraActorFactory | |||
| UInterchangeCineCameraActorFactory | |||
| UInterchangeDecalActorFactory | |||
| UInterchangeLightActorFactory | |||
| UInterchangeSceneImportAssetFactory | |||
| UInterchangeSceneVariantSetsFactory | |||
| UInterchangeSkeletalMeshActorFactory | |||
| UInterchangeStaticMeshActorFactory | |||
| UInterchangeVariantSetPayloadInterface |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | UE::Interchange::ActorHelper::ApplyAllCustomAttributes
(
const UInterchangeFactoryBase::FImportSceneObjectsParams& CreateSceneObjectsParams, |
Applies custom attributes from to ObjectToUpdate based on content of CreateSceneObjectsParams Reimport policies will be applied if applicable | |
| void | UE::Interchange::ActorHelper::ApplySlotMaterialDependencies
(
const UInterchangeBaseNodeContainer& NodeContainer, |
Applies material slot dependencies stored in ActorFactoryNode to MeshComponent. | |
| const UInterchangeFactoryBaseNode * | UE::Interchange::ActorHelper::FindAssetInstanceFactoryNode
(
const UInterchangeBaseNodeContainer* NodeContainer, |
Returns the factory node of the asset instanced by ActorFactoryNode. | |
| AActor * | UE::Interchange::ActorHelper::GetSpawnedParentActor
(
const UInterchangeBaseNodeContainer* NodeContainer, |
Returns the parent actor of the actor described by the FactoryNode using the node hierarchy. | |
| AActor * | UE::Interchange::ActorHelper::SpawnFactoryActor
(
const UInterchangeFactoryBase::FImportSceneObjectsParams& CreateSceneObjectsParams |
Spawns and return a AAActor using the given SceneObjectsParam. |