Navigation
API > API/Plugins > API/Plugins/InterchangeImport > API/Plugins/InterchangeImport/Scene
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UInterchangeFactoryBase
- UInterchangeActorFactory
- UInterchangeCameraActorFactory
- UInterchangeCineCameraActorFactory
- UInterchangeDatasmithAreaLightFactory
- UInterchangeDecalActorFactory
- UInterchangeLevelInstanceActorFactory
- UInterchangeLightActorFactory
- UInterchangeSkeletalMeshActorFactory
- UInterchangeStaticMeshActorFactory
References
| Module | InterchangeImport |
| Header | /Engine/Plugins/Interchange/Runtime/Source/Import/Public/Scene/InterchangeActorFactory.h |
| Include | #include "Scene/InterchangeActorFactory.h" |
Syntax
UCLASS (BlueprintType)
class UInterchangeActorFactory : public UInterchangeFactoryBase
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | FillMessage
(
const FImportSceneObjectsParams& Params, |
||
| void | LogMessage
(
const FImportSceneObjectsParams& Params, |
||
| UObject * | ProcessActor
(
AActor& SpawnedActor, |
Method called in UInterchangeActorFactory::ImportSceneObject_GameThread to allow child class to complete the creation of the actor. |