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API > API/Plugins > API/Plugins/InterchangeImport
| Name | FSkeletonHelper |
| Type | struct |
| Header File | /Engine/Plugins/Interchange/Runtime/Source/Import/Public/InterchangeSkeletonHelper.h |
| Include Path | #include "InterchangeSkeletonHelper.h" |
Syntax
struct FSkeletonHelper
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static bool DoesParentChainMatch
(
int32 StartBoneIndex, |
InterchangeSkeletonHelper.h | ||
static bool IsCompatibleSkeleton
(
const USkeleton* Skeleton, |
InterchangeSkeletonHelper.h | ||
static bool IsValidSocket
(
const UInterchangeBaseNodeContainer* NodeContainer, |
InterchangeSkeletonHelper.h | ||
static bool ProcessImportMeshSkeleton
(
TObjectPtr< UInterchangeResultsContainer > Results, |
InterchangeSkeletonHelper.h | ||
static void RecursiveAddBones
(
const UInterchangeBaseNodeContainer* NodeContainer, |
InterchangeSkeletonHelper.h | ||
static void RecursiveAddSkeletonMetaDataValues
(
UInterchangeBaseNodeContainer* NodeContainer, |
InterchangeSkeletonHelper.h | ||
static void RecursiveBoneHasBindPose
(
const UInterchangeBaseNodeContainer* NodeContainer, |
InterchangeSkeletonHelper.h | ||
static void RecursiveBuildSkeletalSkeleton
(
const FString JoinToAddUid, |
InterchangeSkeletonHelper.h | ||
static int32 SkeletalLodFindBoneIndex
(
const TArray< FMeshBoneInfo >& SkeletalLodRawInfos, |
InterchangeSkeletonHelper.h | ||
static FName SkeletalLodGetBoneName
(
const TArray< FMeshBoneInfo >& SkeletalLodRawInfos, |
InterchangeSkeletonHelper.h | ||
static int32 SkeletalLodGetParentIndex
(
const TArray< FMeshBoneInfo >& SkeletalLodRawInfos, |
InterchangeSkeletonHelper.h |