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API > API/Plugins > API/Plugins/InterchangeFactoryNodes > API/Plugins/InterchangeFactoryNodes/UInterchangeTexture2DFactoryNode
Description
Set a source block for the texture.
The textures must be of the same format and use the same pixel format. The first block in the map is used to determine the accepted texture format and pixel format.
| Name | SetSourceBlockByCoordinates |
| Type | function |
| Header File | /Engine/Plugins/Interchange/Runtime/Source/FactoryNodes/Public/InterchangeTexture2DFactoryNode.h |
| Include Path | #include "InterchangeTexture2DFactoryNode.h" |
UFUNCTION (BlueprintCallable, Category="Interchange | Node | Texture | UDIMs")
void SetSourceBlockByCoordinates
(
int32 X,
int32 Y,
const FString & InSourceFile
)
Parameters
| Name | Remarks |
|---|---|
| X | The X coordinate of the block. |
| Y | The Y coordinate of the block. |
| InSourceFile | The source file for that block. |