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API > API/Plugins > API/Plugins/InterchangeFactoryNodes
| Name | UInterchangeTexture2DFactoryNode |
| Type | class |
| Header File | /Engine/Plugins/Interchange/Runtime/Source/FactoryNodes/Public/InterchangeTexture2DFactoryNode.h |
| Include Path | #include "InterchangeTexture2DFactoryNode.h" |
Syntax
UCLASS (BlueprintType, MinimalAPI)
class UInterchangeTexture2DFactoryNode : public UInterchangeTextureFactoryNode
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UInterchangeBaseNode → UInterchangeFactoryBaseNode → UInterchangeTextureFactoryNode → UInterchangeTexture2DFactoryNode
Derived Classes
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Macro_CustomAddressXKey | const UE::Interchange::FAttributeKey | InterchangeTexture2DFactoryNode.h | ||
| Macro_CustomAddressYKey | const UE::Interchange::FAttributeKey | InterchangeTexture2DFactoryNode.h | ||
| SourceBlocks | UE::Interchange::TMapAttributeHelper< int32, FString > | InterchangeTexture2DFactoryNode.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool GetCustomAddressX
(
TEnumAsByte< TextureAddress >& AttributeValue |
Return false if the Attribute was not set previously. | InterchangeTexture2DFactoryNode.h |
|
bool GetCustomAddressY
(
TEnumAsByte< TextureAddress >& AttributeValue |
Return false if the Attribute was not set previously. | InterchangeTexture2DFactoryNode.h |
|
bool GetSourceBlock
(
int32 BlockIndex, |
Get a source block from the texture. | InterchangeTexture2DFactoryNode.h |
|
bool GetSourceBlockByCoordinates
(
int32 X, |
Get a source block from the texture. | InterchangeTexture2DFactoryNode.h |
|
TMap< int32, FString > GetSourceBlocks () |
UDIMs begin here UDIM base textures use a different model for the source data. | InterchangeTexture2DFactoryNode.h |
|
bool SetCustomAddressX
(
const TEnumAsByte< TextureAddress > AttributeValue, |
InterchangeTexture2DFactoryNode.h |
|
|
bool SetCustomAddressY
(
const TEnumAsByte< TextureAddress > AttributeValue, |
InterchangeTexture2DFactoryNode.h |
|
|
void SetSourceBlock
(
int32 BlockIndex, |
Set a source block for the texture. | InterchangeTexture2DFactoryNode.h |
|
void SetSourceBlockByCoordinates
(
int32 X, |
Set a source block for the texture. | InterchangeTexture2DFactoryNode.h |
|
void SetSourceBlocks
(
const TMap< int32, FString >& InSourceBlocks |
Set the source blocks for the texture. | InterchangeTexture2DFactoryNode.h |
|
void SetSourceBlocks
(
TMap< int32, FString >&& InSourceBlocks |
Set the source blocks for the texture. | InterchangeTexture2DFactoryNode.h |
Overridden from UInterchangeFactoryBaseNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void CopyWithObject
(
const UInterchangeFactoryBaseNode* SourceNode, |
InterchangeTexture2DFactoryNode.h | ||
virtual UClass * GetObjectClass() |
UDIMs ends here. | InterchangeTexture2DFactoryNode.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostInitProperties() |
InterchangeTexture2DFactoryNode.h | ||
virtual void Serialize
(
FArchive& Ar |
Override serialize to restore SourceBlocks on load. | InterchangeTexture2DFactoryNode.h |