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API > API/Plugins > API/Plugins/InterchangeFactoryNodes > API/Plugins/InterchangeFactoryNodes/UInterchangeSkeletalMeshLodDataN-
- UInterchangeBaseNode::GetKeyDisplayName()
- UInterchangeFactoryBaseNode::GetKeyDisplayName()
- UInterchangeSkeletalMeshLodDataNode::GetKeyDisplayName()
References
| Module | InterchangeFactoryNodes |
| Header | /Engine/Plugins/Interchange/Runtime/Source/FactoryNodes/Public/InterchangeSkeletalMeshLodDataNode.h |
| Include | #include "InterchangeSkeletalMeshLodDataNode.h" |
| Source | /Engine/Plugins/Interchange/Runtime/Source/FactoryNodes/Private/InterchangeSkeletalMeshLodDataNode.cpp |
virtual FString GetKeyDisplayName
(
const UE::Interchange::FAttributeKey & NodeAttributeKey
) const
Remarks
UI that inspects node attributes calls this to give a readable name to an attribute key.