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API > API/Plugins > API/Plugins/InterchangeFactoryNodes > API/Plugins/InterchangeFactoryNodes/UInterchangeMeshActorFactoryNode
References
| Module | InterchangeFactoryNodes |
| Header | /Engine/Plugins/Interchange/Runtime/Source/FactoryNodes/Public/InterchangeMeshActorFactoryNode.h |
| Include | #include "InterchangeMeshActorFactoryNode.h" |
| Source | /Engine/Plugins/Interchange/Runtime/Source/FactoryNodes/Private/InterchangeMeshActorFactoryNode.cpp |
UFUNCTION&40;BlueprintCallable, Category&61;"Interchange &124; Node &124; SkeletalMesh"&41;
bool SetCustomAnimationAssetUidToPlay
&40;
const FString & AttributeValue
&41;
Remarks
Set the Animation Asset To Play by this Scene Node. (only relevant for SkeletalMeshActors (SceneNodes that are instantiating Skeletal Meshes))